Fatekeeper is an upcoming first-person action RPG from developer Paraglacial, published by THQ Nordic, blending tight melee combat with spellcasting in a handcrafted fantasy world scarred by ancient cataclysms. Players step into the role of a druidic fatekeeper, exploring linear yet rewarding areas like crumbling ruins, underground caverns, serene forests, and forgotten sanctuaries packed with hidden lore, relics, and tough fights. Combat feels weighty and reactive: dodge, parry, and chain sword strikes or axes into dismemberments, while spells like wind blasts or fire let you shove enemies off ledges or hurl debris for kills.
Progression runs deep without stat bloat; pick from strength bruisers, nimble rogues, alchemists, or pyromancers by mixing attributes, combat styles, spell schools, weapons, armor, and artifacts for builds that click in tough scraps against orc-like soldiers, reptilian beasts, or corrupted critters.
The game sticks to a focused narrative path but tempts side detours for gear and stories, hitting Steam early access this winter after a 2025 reveal with fresh gameplay demos showing polished action. No multiplayer or open world here, just skill-based fights and choices that shape your run through a premium, exploration-friendly setup





