No Rest for the Wicked Patch Adds Four-Player Co-op

Author: Łukasz Grochal

Moon Studios has announced a major No Rest for the Wicked update focused on the long-awaited co-op mode, premiering December 18 during the “Wicked Inside” showcase. The patch introduces four-player cooperative gameplay built around a persistent shared realm, where players can live and progress together rather than temporarily joining sessions. Each world remembers players’ actions, creating evolving stories shaped by their decisions.

Co-op includes open trading, shared home chests, city rebuilding, fishing, and even decorating spaces together, blending ARPG combat with social world-building. Moon Studios aims to combine the depth of a single-player experience with the community feel of an MMO, maintaining the game’s “zero microtransactions” policy.

The update also comes with system balancing, visual polish, and new mechanisms to make cooperation natural and story-driven. Players can tune in to watch the full feature reveal on December 18 at 5 PM CET.