Palantir, Anthropic And The Battle For AI In War

Palantir leans into wartime AI, defending its role in the kill chain while still using Anthropic’s Claude despite a Pentagon supply chain warning.

DLSS 5 and dual RTX 5090s: neural lighting tested

Nvidia’s DLSS 5 demo looks stunning but runs on dual RTX 5090s, raising doubts about how practical this neural rendering push will be at home.

Emberville: Pixel Art Action RPG Meets Life Sim Depth

Explore Vitromotus, battle monsters and rescue survivors while restoring Emberville through farming, gathering, crafting and story driven quests.

Solasta II: First Steps Toward A True D&D 5.5E CRPG

Strong grid combat and a hex world map make Solasta II stand out, though technical issues and uncanny character visuals weaken the Early Access debut.

M5 GPU vs RTX 5060 5070 5080 5090 Performance Table

Apple M5‑series gains big in CPU and GPU, yet still trails mid‑range and high‑end RTX cards in AAA gaming FPS at 1080p.

Beyond Moore’s Law: Nvidia’s Neural Rendering Roadmap

Nvidia pitches a 1,000,000x path tracing future driven by AI, but much of that gain comes from reconstruction tricks, not pure GPU muscle.

Inside Dragonkin: Builds, Biomes and Brutal Dragons

Dark fantasy ARPG where elite hunters battle dragon lords, tune builds via an ancestral grid, and push into brutal endgame hunts.

Saros Brings Returnal Style Roguelite Action To PS5

Housemarque’s Saros sends players to Carcosa for looping sci fi action, permanent upgrades, and a PS5 exclusive launch in 2026.

Why Nvidia picked StarRupture as its new RTX showpiece

With DLSS 4.5 support and a clear roadmap, StarRupture aims to grow beyond its Early Access bestseller status.

Lisuan LX 7G106 targets RTX 4060 with 12 GB of VRAM

The Lisuan LX 7G106 brings 12 GB GDDR6, DX12 and Vulkan support, aiming for RTX 4060 class 1080p gaming as China’s first serious homegrown GPU.

Sculptural bases and co‑op: inside Subnautica 2’s hook

With a procedural, sculptural base system and four‑player crossplay co‑op, Subnautica 2 aims to be the most creative survival game of 2026.

Quake III Arena RTX: Classic Shooter, Modern Ray Tracing

Quake III Arena RTX remasters the classic arena shooter with path traced lighting, DLSS 4, and advanced particles while keeping gameplay intact.

Yann LeCun’s AMI Lab Pioneers Physical‑World AI

Turing winner Yann LeCun launches AMI to prove that world‑understanding AI can beat today’s chatbot‑style language models.

DLSS 4.5 Dynamic Frame Gen hits RTX 50 GPUs March 31

Nvidia’s DLSS 4.5 update lands March 31 with dynamic 6X frame generation for RTX 50 cards, promising up to 35 percent higher 4K path traced fps.

Office.eu and the Slow Road to Real Digital Sovereignty

New Office.eu bundles email, files, calendars, chat, and office editors on European infrastructure to support GDPR‑compliant collaboration.

Kliff's Journey in Crimson Desert's Epic Open World

Pearl Abyss' Crimson Desert: 110 factions, 467 NPCs, skill-mimic combat, horse mounts, crafting galore. Open-world RPG launches March 19.

Tainted Grail 1.20: balance pass and Act 3 refresh

Big 1.20 patch reins in broken builds, expands Act 3 and adds QoL while Tainted Grail keeps gaining traction with dark Arthurian vibes.

Claude, Palantir and Who Controls AI in Modern War

Anthropic’s clash with the Pentagon shows how hard it is to keep AI out of autonomous weapons and mass surveillance on today’s battlefields.

M5 Pro and M5 Max benchmarked against Nvidia RTX 5060

M5 Max pushes MacBook Pro CPU and Metal scores up, but Nvidia’s RTX 5060 Laptop still leads in OpenCL and broader GPU compute tests.

Inside Bellwright’s rise as a co op medieval survival hit

Medieval survival RPG mixing town building, rebellion and co op play, already past one million Early Access sales on Steam.